02-21-2015, 08:48 PM
Since charm is a bit of a controversial status, would it be better if the effect were as follows instead? Obviously effects that inflict Charm would be looked over if this change happened.
Thoughts? The last two already occur, so it's the main functionality that changes.
- Charm reduces damage by the victim to the causer by LV%. (Essentially a reversed Hunted.)
- While charmed and within 1 Range of the causer when the causer is attacked, the victim may throw themselves in front of the attack. (Essentially a forced Protect.)
- Taking damage from the causer while charmed will reduce the status duration by 1.
Thoughts? The last two already occur, so it's the main functionality that changes.