02-21-2015, 09:06 PM
"[url=http://neus-projects.net/viewtopic.php?p=4977#p4977 Wrote:Neus » Sat Feb 21, 2015 2:48 pm[/url]"]Since charm is a bit of a controversial status, would it be better if the effect were as follows instead? Obviously effects that inflict Charm would be looked over if this change happened.
- Charm reduces damage by the victim to the causer by LV%. (Essentially a reversed Hunted.)
- While charmed and within 1 Range of the causer when the causer is attacked, the victim may throw themselves in front of the attack. (Essentially a forced Protect.)
- Taking damage from the causer while charmed will reduce the status duration by 1.
Thoughts? The last two already occur, so it's the main functionality that changes.
The forced Protect doesn't happen, so yeah.
If this does occur though and the victim can still attack their charmer, Protect needs to not proc whenever they attack. That has been an issue for a little bit now. My BK friend got charmed and attacked me, and accidentally ended up protecting me.. while attacking me... Which meant she just attacked herself. It was weird. Let's not have a repeat of that.
I'd also like to see that if the damage from an 'attack' exceeds 25% of your HP, it would break the charm immediately. 50% may be better, but I'd rather not get shiv'd and nearly die and still be googoo eyes over the person for the near-decapitation.