High time for parries to be able to be stacked and properly catalogued, so this way they don't overlap each other and can sometimes stack together, but only for the purposes of each accomplishing its role.
I.E Bullet Barrier + Eviter letting you parry bullets, but also parry melee weapons. Each in its own situational condition. Not just "Eviter is always on so if I get shot it won't work even if Bullet Barrier is active".
This honestly just makes me wish Bullet Barrier in particular was reverted to its old interaction.
I.E Bullet Barrier + Eviter letting you parry bullets, but also parry melee weapons. Each in its own situational condition. Not just "Eviter is always on so if I get shot it won't work even if Bullet Barrier is active".
This honestly just makes me wish Bullet Barrier in particular was reverted to its old interaction.