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Avoiding Eviter
#4
I will note out that parries do follow a logical pattern, with all of them taking precedence in order of their damage reductions, the main complaint being told here I assume is the inability to turn them off in order to use other parries, which offers the trade off of being vulnerable to other weapons during those turns. (More effective a downside in non 1v1 scenarios)

If I were able to equip Ice Point Guard and Bullet Barrier to deal with every front facing attack in the game except from daggers all at once, I don't think it'd be a very interactive experience as a whole.

However a current method of utilizing these parries is with the knowledge that they all work in order, and allowing you to activate them in specific ways in order to swap between parry stances, such as with using Bullet Barrier and having Tonfa Parry, you would only need to de-activate the conditions for Bullet Barrier to apply (IE: Swapping to a different stance), a poor example given the existence of Know No Pain in the same class but it is one I will provide to explain how it actually works.

If the thread in question here is not asking for parries to stack in weapon coverage, but allow you to swap between parry abilities on the fly (Likely through a toggle on stalemate/eviter, as they both have no condition for activation) so that you don't have to go through your skill list for separate encounters, especially in PvE, then this is something I can support.
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Messages In This Thread
Avoiding Eviter - by JamOfBoy - 02-13-2023, 01:09 PM
RE: Avoiding Eviter - by renowner - 02-13-2023, 06:10 PM
RE: Avoiding Eviter - by Snake - 02-15-2023, 03:52 PM
RE: Avoiding Eviter - by Autumn - 02-15-2023, 04:06 PM
RE: Avoiding Eviter - by Shujin - 02-16-2023, 09:28 AM
RE: Avoiding Eviter - by JamOfBoy - 02-16-2023, 11:54 AM
RE: Avoiding Eviter - by Snake - 02-21-2023, 03:26 PM
RE: Avoiding Eviter - by renowner - 02-22-2023, 08:38 AM

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