(02-15-2023, 03:56 PM)Snake Wrote: Ren's got a good idea but my problem is its usage in PvE. Some high-end mobs could still hit me and my team reliably despite sacrificing a whole round for it.
If it could be put to 50 Evade, BUT have Blind Fighting halving it to its current value of 25, it'd be a nice fix to the reason this thread is even up.
This isn't a Mercalan mist problem.
This is a 'new mobs have 250 hit and bosses have like 270 hit' problem.
You can only feasibly cap to like 210, you're gonna get hit even if you cap evade.
Capping an entire team's evade with upside is pretty nuts too honestly.