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Battle Potions
#4
I do have an issue with some of those, as there are some powerful applications to the mind potions in particular, due to how luminary element works. That alongside the new dragon queen's set of items could allow one to have roughly 130 wil after drinking a large mind potion, which would be 130 elemental attack baseline (Then 2 from starsign, 5 from talent) for 137 elemental attack before even factoring in any other boosts, which is pretty strong. And with dragon queen's, your scaled wil would probably be over seventy.

I also like how Arcanic potion works atm, its niche but unique. I just think it should last longer, or have a 1m small version like the other body potions.

Firebreather potion's change you put fourth seems. . Entirely busted. That'd be 300% Fire attack with weapon accuracy on a weapon, and for hyattyrs, 375% except since it also double channels. . . So it'd be 475% fire attack + Level + Sanctity + Weapon accuracy.


If the potions lasted longer or had lower momentum costs I Think they'd all be really strong.
The mind/body etc already cost 1m with the small version, but compared to how op magical spellstones are, they still aren't really used.
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Messages In This Thread
Battle Potions - by Senna - 02-17-2023, 07:49 PM
RE: Battle Potions - by Poruku - 02-17-2023, 07:56 PM
RE: Battle Potions - by Autumn - 02-17-2023, 08:50 PM
RE: Battle Potions - by renowner - 02-18-2023, 09:24 AM
RE: Battle Potions - by Senna - 02-19-2023, 02:09 PM
RE: Battle Potions - by renowner - 02-19-2023, 09:08 PM
RE: Battle Potions - by Shujin - 02-21-2023, 12:23 PM
RE: Battle Potions - by K Peculier - 02-22-2023, 04:05 AM
RE: Battle Potions - by Shujin - 02-22-2023, 02:51 PM
RE: Battle Potions - by renowner - 02-22-2023, 10:40 PM

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