how about something like
+3 hit per White spirit on the target
+3 Crit per Black Spirit
I am fine with mechanical numbers, but I see no reason why you want to force people to regrind so long. You do not even have to do that at the death of an Character. Unless we finally say Death actually matters mechanically now aswell, I am all for that!
+3 hit per White spirit on the target
+3 Crit per Black Spirit
I am fine with mechanical numbers, but I see no reason why you want to force people to regrind so long. You do not even have to do that at the death of an Character. Unless we finally say Death actually matters mechanically now aswell, I am all for that!