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ACK! Medis
#1
I think its universally agreed upon that this torso's effect is a little on the strong side currently, and I do not think it too healthy for the game state as low power weapons already do actually kinda suffer already in most regards, since Scaled Weapon Attack usually scales a lot higher than critical damage, people tend to aim towards high power weapons by default instead of the critical damage weapons, which now have been squandered a bit further.

[Image: QNHDAmV.png]

I think that this armor effect can be changed in a way that still fulfills it's strong tank fantasy without having to appeal to most of everyone who likes having 7 base Armor/Magic armor and 25 additional HP and FP. The armor itself has some really strong base stats, so I'd like to see the effect changed slightly.

I think that it should befit the actual tanks of the game, the builds that for-go offense and run Sword and Board, the effect should be active when the user is using a Shield at the very least. That way you're at least seeing people using this sacrifice some of their offense for the incredible defensive effect.
[-] The following 2 users Like Autumn's post:
  • Miller, Snake
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Messages In This Thread
ACK! Medis - by Autumn - 02-24-2023, 05:18 PM
RE: ACK! Medis - by Lolzytripd - 02-24-2023, 07:52 PM
RE: ACK! Medis - by renowner - 02-27-2023, 12:49 PM
RE: ACK! Medis - by Snake - 02-28-2023, 12:33 AM
RE: ACK! Medis - by MegaBlues - 02-28-2023, 09:40 AM
RE: ACK! Medis - by Lolzytripd - 02-28-2023, 09:53 AM
RE: ACK! Medis - by Autumn - 02-28-2023, 05:08 PM
RE: ACK! Medis - by renowner - 02-28-2023, 07:34 PM
RE: ACK! Medis - by Kameron8 - 02-28-2023, 08:01 PM
RE: ACK! Medis - by MegaBlues - 03-01-2023, 09:43 AM
RE: ACK! Medis - by renowner - 03-01-2023, 01:31 PM
RE: ACK! Medis - by Infernalis - 03-01-2023, 03:50 PM
RE: ACK! Medis - by Miller - 03-03-2023, 05:51 AM
RE: ACK! Medis - by caliaca - 03-03-2023, 07:21 AM
RE: ACK! Medis - by Snake - 03-03-2023, 02:39 PM
RE: ACK! Medis - by renowner - 03-03-2023, 04:33 PM

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