Giving more crit per luck makes Cevade builds suffer.
I think this is mostly an issue with str builds.
To that end I'd rather see str give .5 crit per rank up instead.
Mostly cause giving it to luck makes those who are already good (Gun builds/mutates) and daggers better which is not needed.
I think this is mostly an issue with str builds.
To that end I'd rather see str give .5 crit per rank up instead.
Mostly cause giving it to luck makes those who are already good (Gun builds/mutates) and daggers better which is not needed.