04-01-2023, 02:05 AM
Hard for me to say how this could be more properly balanced in terms of crit.
Weapon crit exists, but armor crit does not, without sacrificing your most powerful enchantment slot.
At the same time, not being able to crit is very unfun for crit builds.
I Don't particularly think luck needs a buff though. Reverting it to also add hit and evade nerfs dodgers, having it boost crit further nerfs critical evade builds and buffs critical attacker builds, which are very strong.
As per usual, str critical builds are the ones that suffer the most. Adding some crit mult to luck and reducing guile's just a bit would probably be my opinion, if we had to make any change to begin with.
Weapon crit exists, but armor crit does not, without sacrificing your most powerful enchantment slot.
At the same time, not being able to crit is very unfun for crit builds.
I Don't particularly think luck needs a buff though. Reverting it to also add hit and evade nerfs dodgers, having it boost crit further nerfs critical evade builds and buffs critical attacker builds, which are very strong.
As per usual, str critical builds are the ones that suffer the most. Adding some crit mult to luck and reducing guile's just a bit would probably be my opinion, if we had to make any change to begin with.