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Trait - One Eye
#1
General trait once more, with a twist to it...

Quote:One Eye (Left)

You didn't see that one coming, now you're stuck in the dark. At least you've gained an eye for detail with it. Increases your base Critical by 10, and your Critical Damage by 15%.

However, it gave you a blind spot! Attacks done to you from your relative west (If you are facing north, your left. If you are facing south, your right, etc.) will have their Hit and Critical increased by 40. (Can be reduced by Blind Fighting).

- If you also have the One Eye (Right) trait, you will count as if you're 'physically blind', gaining extra effects in combat.

Quote:One Eye (Right)

You didn't see that one coming, now you're stuck in the dark. At least you've gained an eye for detail with it. Increases your base Critical by 10, and your Critical Damage by 15%.

However, it gave you a blind spot! Attacks done to you from your relative east (If you are facing north, your right. If you are facing south, your left, etc.) will have their Hit and Critical increased by 40. (Can be reduced by Blind Fighting).

- If you also have the One Eye (Left) trait, you will count as if you're 'physically blind', gaining extra effects in combat.

Physically Blind (Debuff)
Cannot be cleansed. Negates the Blind Spot drawbacks from One Eye traits. Disables the use of skills and spells that use eyes or sight. At the start of every round, you are inflicted with Blind with a permanent duration.

(Blind Fighting Bonus: While Blind, increases your base Critical by 20 and your base Evade by 10. If any enemy moves within 2 range of you or attacks you, you will automatically face them).
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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Messages In This Thread
Trait - One Eye - by Snake - 04-16-2023, 02:18 PM
RE: Trait - One Eye - by renowner - 04-17-2023, 02:00 AM

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