05-30-2023, 11:18 PM
(05-30-2023, 08:06 PM)FaeLenx Wrote:(05-29-2023, 04:37 AM)Shujin Wrote: While true, that also comes with a whole slew of problems.
Ending the fight->
Food Heals so the betrayers attacks is basically pointless->
if it was already a 4 versus 4 you have the issue of teams (though I guess you could do 4vs2 and 1vs1 but that also doesn't feel optimal, but at that point that person could have just betrayed before the fight actually starts and not waste everyones time.)
So while I agree, I do not think this can truly fully solved cleanly. Having the substatus/teamswap would atleast do something about this (I still want to see free for all battle mode <.<)
anyway, yeah...Kinda difficult to resolve while keeping RPflow in tact.
No it's not. Just betray before the fight starts like you said. If someone is intentionally throwing, even, they shouldn't join at all.
To keep the RP space at least somewhat healthy, we have to have at least some chill and understanding. Trying to game and act out every action as mechanically as possible won't work.
I'm against any sort of imbalanced fight, though. What's the point of getting into 4v1s as either attacker or defender?
Thats what I said, yes.