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rune mage
#8
If you want my honest opinions summarized instead of a shitpost:

-Engraving effects for Illuminated Rune and Magnet Rune are too strong, numerically speaking.
-On demand immobilize not tied to damage is just straight up very strong.
-Rune Bomb has the best neutral game in the entire game, people can call it damage inefficient all they want but it still can skirt along absurdly far distances

-Silence mitigating effects are very strong at denying Rune Mage's would be counters, Heron's passives and Heron Feather in particular should be targeted.
[-] The following 1 user Likes Autumn's post:
  • Pyro
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Messages In This Thread
rune mage - by Pyro - 07-22-2023, 09:42 AM
RE: rune mage - by FaeLenx - 07-22-2023, 01:06 PM
RE: rune mage - by Trexmaster - 07-22-2023, 01:42 PM
RE: rune mage - by Miller - 07-22-2023, 02:16 PM
RE: rune mage - by Skimmy2 - 07-22-2023, 05:09 PM
RE: rune mage - by Autumn - 07-22-2023, 08:56 PM
RE: rune mage - by Pyro - 07-22-2023, 09:49 PM
RE: rune mage - by Autumn - 07-22-2023, 10:06 PM
RE: rune mage - by Kameron8 - 07-23-2023, 12:01 AM
RE: rune mage - by FaeLenx - 07-23-2023, 12:44 PM
RE: rune mage - by caliaca - 07-23-2023, 12:49 PM
RE: rune mage - by Poruku - 07-23-2023, 12:51 PM
RE: rune mage - by Skullcatrons - 07-23-2023, 01:33 PM
RE: rune mage - by WaifuApple - 07-23-2023, 01:36 PM
RE: rune mage - by Snake - 07-23-2023, 05:18 PM

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