08-04-2023, 08:21 PM
Well, when your build is focused around dealing damage with strength such as a shaitan using grapple or any non-crit SWA gouger, increasing your total scaled strength from 60 to 63 is in fact significant, moreso than increasing some different stat by 5 for instance. In many cases, I agree that more overall stats is best, but some builds get a lot of benefit from pushing STR to the 70 area.
Like, I have a shaitan tactician / priest that uses grappling and a 110% STR casting tool (mutated sword into tome). I don't need hit because I just use evade ignore spells, healing, and grapple, and I don't need crit, I just need SWA and tankiness. On a build like that, big strength is all I need, and as such each piece is a solid option (though I use a shield). That's an example of why looking at the stats in a vaccum isn't really giving the full story.
Like, I have a shaitan tactician / priest that uses grappling and a 110% STR casting tool (mutated sword into tome). I don't need hit because I just use evade ignore spells, healing, and grapple, and I don't need crit, I just need SWA and tankiness. On a build like that, big strength is all I need, and as such each piece is a solid option (though I use a shield). That's an example of why looking at the stats in a vaccum isn't really giving the full story.