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Dodge and PvE
#1
I'll just be forthright here because I'm maybe-a-little-salty.

Dodge is either useful, or useless. There is no real inbetween on it. In High End PVE (See: Relei/Radigal/Snow Crows/Yetis) unless you spend many turns buffing up, you will have zero chance to actually dodge, because their baseline hit is well over 100% on you. Even fully buffed up, its about a 60% chance for them to hit.


It'd be really, really appreciated if we could audit their to-hit so dodge characters (who typically have less HP than tanks as well) have a chance to actually dodge, or not take 40% of their HP every time they get hit/targeted at random.

This is SOLELY for PVE, not for PVP.
[-] The following 2 users Like Rendar's post:
  • caliaca, Snake
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Messages In This Thread
Dodge and PvE - by Rendar - 09-27-2023, 09:52 PM
RE: Dodge and PvE - by Autumn - 09-28-2023, 12:39 AM
RE: Dodge and PvE - by Poruku - 09-28-2023, 05:09 PM
RE: Dodge and PvE - by Snake - 09-29-2023, 02:36 AM

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