09-28-2023, 12:39 AM
The real answer in my mind is to nerf standard monster hit rates in the 70-80 bracket and keep boss hit the exact same, bosses should be threatening to a player and make them want to buff themselves up and use those tools in their kit, while basic monsters should have a good chance to miss you at even +10 or 15 evade. I think that is most of the problem with evade, its survivability long term gets very finnicky.