Just make it so AoEs don't target you twice anymore while redirecting damage and the guard nerf is justified, I fully understand why Dev doesn't want Metalaegis and Rook Automaton or even players just full guarding while protecting you, effectively tripling their already staggering health pools.
As much as I loathe the strategy of instagibbing the dodgy, there's also a reason why redirection mechanics shouldn't be allowed to get away with too much, there should be a cost to the sacrificial lamb for removing the enemy's win condition in some cases.
As much as I loathe the strategy of instagibbing the dodgy, there's also a reason why redirection mechanics shouldn't be allowed to get away with too much, there should be a cost to the sacrificial lamb for removing the enemy's win condition in some cases.