03-10-2024, 03:50 AM
Arcane Whip is in an odd state as a skill, as although it can be beneficial to have, it's typically not worth Main Classing Ruler over other classes. This is mainly due to the Arcane Enchantment, which makes Arcane Whip redundant.
I feel it may be a beneficial change to make this skill not require Main Class, as skills in other classes that are reliant on weapon type (Such as One-Hit Wonder and Akimbo for MG and Katana Master for Kensei) don't require Main Class to be used. These types of skills are strong but have a restriction placed upon them through requiring specific weapon types, so it makes sense that they aren't Main Class reliant as they're reliant on something else.
Arcane Whip is already a situation skill due to Tome Whips not requiring it, so making this change may allow for more flexibility and usage regarding non-Tome Whips.
I feel it may be a beneficial change to make this skill not require Main Class, as skills in other classes that are reliant on weapon type (Such as One-Hit Wonder and Akimbo for MG and Katana Master for Kensei) don't require Main Class to be used. These types of skills are strong but have a restriction placed upon them through requiring specific weapon types, so it makes sense that they aren't Main Class reliant as they're reliant on something else.
Arcane Whip is already a situation skill due to Tome Whips not requiring it, so making this change may allow for more flexibility and usage regarding non-Tome Whips.
![[Image: Damn_right.png?ex=65fe6718&is=65ebf218&h...5afde3eca&]](https://cdn.discordapp.com/attachments/1201598045645709332/1215892460132237454/Damn_right.png?ex=65fe6718&is=65ebf218&hm=e36802df08054f7a9ae5d4b77d95cdc9b4c19b33cfd99bbfc4e8d605afde3eca&)