06-02-2024, 05:50 AM
A reduction of 10% resistance is actually bigger than you might initially imagine.
If your enemy has 0% resistance, this means you deal 110% damage.
If your enemy has 10% resistance, this means you deal 100% instead of 90%, thus your damage is increased by 11.1%
At 20% resistance, this increases your damage by 12.5%
At 30% resistance, damage is increased by 14.2% AND you get to keep your momentum.
It's an absolutely massive item against any enemy that also nullifies the main counter to elemental damage. I honestly think the fact it reduces it past 0 isn't even a big issue. It's the fact that you're consistently getting solid damage even against resistant enemies. The fact it basically ruins the whole point of omni-res builds. Though I guess if it did not reduce it past zero, it would at least only do that, and not also provide a bonus against many enemies, so it wouldn't be constantly ran.
If your enemy has 0% resistance, this means you deal 110% damage.
If your enemy has 10% resistance, this means you deal 100% instead of 90%, thus your damage is increased by 11.1%
At 20% resistance, this increases your damage by 12.5%
At 30% resistance, damage is increased by 14.2% AND you get to keep your momentum.
It's an absolutely massive item against any enemy that also nullifies the main counter to elemental damage. I honestly think the fact it reduces it past 0 isn't even a big issue. It's the fact that you're consistently getting solid damage even against resistant enemies. The fact it basically ruins the whole point of omni-res builds. Though I guess if it did not reduce it past zero, it would at least only do that, and not also provide a bonus against many enemies, so it wouldn't be constantly ran.