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Boss HP
#10
"[url=http://neus-projects.net/viewtopic.php?p=5545#p5545 Wrote:Ryu-Kazuki » Tue Mar 17, 2015 8:22 pm[/url]"]
"[url=http://neus-projects.net/viewtopic.php?p=5542#p5542 Wrote:Neus » Tue Mar 17, 2015 7:26 pm[/url]"]This boss would probably be no big deal if you had 2 or 3 other people with you.

People seem to forget / not care that this game is based off teamwork (and I don't mean alts partying with each other).

People seem to forget that all anyone does in this game is PVP and sit with their backs to the Arena wall. Good luck finding a low level party, everyone just leeches. Or the RP in the party you do miraculously manage to find gives you a headache because of the lack of grammar/capital letters/etc. And that's assuming they stick around to actually end their turns, instead of just going AFK and making everyone suffer through waiting for their turns to expire (this happens in at least 2/3 of my parties, no joke.) Point being, like it or not, unless you get someone to just powergrind you or specifically play with friends, you're basically solo.

Partying isn't always an option in a small community like this. It's just a simple fact about the size of the playerbase.


Furthermore:

[Image: 20ebba8054df552662f546ba5a54310a.png]

This just happened. The reason it only took me 13 turns to clear this boss fight was because of the ritual sword glitch and getting clones of my youkai out (I dismissed them when things got too ridiculous, but I couldn't afford to waste turns dismissing them every time I leeched FP with Ritual Sword, you know?) This was also with liberal Riagri spam, and a single bonded Youkai at level 31 and 100% Will growth.

If you wanted to compare my chracter's stats to the boss's, the character is level 36, and here are the stats. Needless to say, this character is built completely for mixed offense, and my issue is not usually how hard something is to kill, but rather how many hits I can afford to take before I need to heal.

[Image: c812e9c164385ea2419d57ae0184f48a.png]

Sure, I think a level 60 boss having 400 HP is too low. But I also think a level 20 boss having 500/ level 30 boss having 700 is far too high. It would be one thing if the Jammer lacked offensive heft or something, but it hits surprisingly hard with a decent crit chance, as well as having rampage (As do most bosses, to be fair) so you can't just run around kiting it. Pretty much the only advantage is that the lack of attack skills means it gets fewer attacks on you in a stylish.
*loud burp*
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