07-19-2024, 02:22 PM
Oh right. I forgot just how to change this.
Sthenno should probably have a twice-per-turn clause on them. Maybe even just once per turn, considering it's Free Damage. Alternatively, giving them a Hit Check.
Furthermore, the enhanced version of Chain Unsummon/Impact Dismiss/Whatever it's called exactly should be Dodgeable. Unsure why a "Upwards of 1200 damage attack" under right circumstances is evade ignore, but here we are.
Sthenno should probably have a twice-per-turn clause on them. Maybe even just once per turn, considering it's Free Damage. Alternatively, giving them a Hit Check.
Furthermore, the enhanced version of Chain Unsummon/Impact Dismiss/Whatever it's called exactly should be Dodgeable. Unsure why a "Upwards of 1200 damage attack" under right circumstances is evade ignore, but here we are.