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Can we talk about GS and Mass unsummon?
#26
My take on all this as someone who's been dissapointed trying to summon youkai time and time again... FIRST THING... Youkai should be allowed to regain hp and fp to full upon battle end just like monster mercenaries, it makes 0 sense why they do not as they are the ENTIRE KIT of a summoner, they're frail enough in battle, next, their accuracy could use some help, across the board about 190 accuracy at the worst is fine, like 220 at best if you want to give variance. Next thing, remove Sazae Oni's evade ignore, because it can hit you now, and maybe give it some crit, it does NOT need to be a free aoe evade ignore button for a summoner who has water attack, DISGUSTANG... HOWEVER... Suzaku, allow that one to stay... That is a single target fire attack which, fire is easily resisted, and absorbed, and has a unique function for the youkai itself... It's really nowhere near as oppressive as Whirpool due to its single target nature. As an Ascended it would suddenly feel unique due to being the only one who can do this... As stated above, the unsummon bombs are way too strong, and so are the stheno... halving the damage output on both would be nice but i'd say go as far as like was said, increasing the ammount of fp it costs to summon your next youkai after summoning one. maybe doubling it, so that summon storm is now necessary as a step to set up this nuke... Theeen while vulnerable for that turn of invoke there's counterplay... Now the big thing... I feel like Skip... Serves no good purpose... Time and time again this universal move has made so many stupid threads about the crap it causes... It's best if it's just left behind...It needs not exist any longer... It's not a 'tactical advantage' anymore when this game is an arms race of who can delete who faster...
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
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RE: Can we talk about GS and Mass unsummon? - by Raigen.Convict - 07-22-2024, 02:44 PM

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