07-26-2024, 06:13 AM
Before I comment on this really, is this even a sustainable way to profit from? While yes I do think inherently engaging with the game's dungeon systems should turn much more of a profit than just passively gaining money, I want to know just how profitable this is, you have to spend money on cutting the seeds and making watermelon slices no? So how much do you even turn up from just 1 watermelon, its like 3 murai per craft isn't it?