Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Blazing sol duration tweak
#4
Using Blazing Sol with 2/3 charges isn't useless, it still locks your Solcharges until the end of the turn; which lets you double up on 2-3 cost Solcharge skills.

I don't think I like either of these options. If you increase the duration, you're giving already really powerful buffs another turn (4 turns of 10% ele pierce, 15% mag dr/phys dr or 2 stacks of Combination Fighter); if you make it activate once you start using it, Wall gains more value if you go first.

If it had to be one, I'd go with B).
Reply


Messages In This Thread
Blazing sol duration tweak - by Lolzytripd - 08-17-2024, 12:43 AM
RE: Blazing sol duration tweak - by Poruku - 08-19-2024, 01:43 PM
RE: Blazing sol duration tweak - by Miller - 08-19-2024, 11:48 PM
RE: Blazing sol duration tweak - by Lolzytripd - 08-19-2024, 11:58 PM
RE: Blazing sol duration tweak - by Miller - 08-20-2024, 12:11 AM
RE: Blazing sol duration tweak - by Autumn - 08-20-2024, 02:42 AM
RE: Blazing sol duration tweak - by Lolzytripd - 08-20-2024, 09:45 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)
Sigrogana Legend 2 Discord