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[2.92b] Camera shift for summons
#6
It was implemented because of the issues it caused in certain G6 battlefield maps with opaque walls.

I'll change it so that this doesn't happen, but if the issue persists on G6, let me know.
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Messages In This Thread
[2.92b] Camera shift for summons - by Poruku - 11-02-2024, 05:43 PM
RE: [2.92b] Camera shift for summons - by Autumn - 11-02-2024, 06:23 PM
RE: [2.92b] Camera shift for summons - by caliaca - 11-02-2024, 11:43 PM
RE: [2.92b] Camera shift for summons - by Poruku - 11-13-2024, 06:39 PM
RE: [2.92b] Camera shift for summons - by Autumn - 11-13-2024, 06:56 PM
RE: [2.92b] Camera shift for summons - by Neus - Today, 03:08 AM

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