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Korvaran Borders, stagnation, and a lack of hostilities.
#12
(04-10-2025, 01:07 PM)Rendar Wrote:
(04-10-2025, 08:48 AM)zericosmic Wrote:
(04-09-2025, 06:33 PM)Miller Wrote: Korvara is a sandbox made of mud with four very defined squares with their own unique groups in them, ignoring the few exceptions to this rule. Stagnation is pretty much inevitable without the world itself changing due to the fact that the general playerbase hasn't really meshed well with matters of conflict and consequence and nor will I blame anyone for not meshing well with it after being on several games where your story can end at the sole discretion of others.

I don't necessarily think stagnation is a bad thing per say; it puts a lot of weight on the players themselves to tell their own story, but I feel Korvara itself was designed to cater towards players actively having part in a world that's changing... in a game/community where consequence and conflict are undesirable. Seriously, the amount of stories I've seen just be cut short because people can't get along or respect each other is insane.

In short, this is just me moaning about losing G6 again more or less. Having a way less established setting and less creative tools/freedom as a player in Korvara still stings to this day.

With how the community has reacted to large scale conflict, and the desire and contingencies made to minimize it, it makes me feel like the entire selling point of Korvara is something that the community does not even want, and as it stands, Korvara actually has very few bonuses to G6, outside of the fact that it's the supported place to play on, there is less lore, there are fewer races, there is less freedom.

The actual player freedom is locked to a handful of people at the top, who can also deny other player's freedoms to make things within their borders, not to mention the need for mappers to also approve of a player's ideas to build something. "Player houses" are also very much locked to the people at the top.

The nations have become in a way insulated from one another, to the point that It feels like they're highschool cafeteria tables, it makes me feel like it was a mistake to even have multiple nations. If this game was taking place in just one big nation, the roleplay would be far more dynamic and active, instead of how it is now, where there's almost always 2 nations that are dead, most of the values between nations are pretty homoginized anyway.

Can't believe Zeri supports the One Nation dream of Geladyne ruling over everyone. This is so fucked bros.

Unfortunately, I kind of agree. This isn't so much a jab at any people in particular, and more just a rant at this point so My Bad on that.. but. Leadership is a god damn circle. It genuinely feels Clique-ish, even if it's not intended to be. And if you aren't In with said crowd, you won't really ever get shit done. Because to do anything in a nation.

You have to ask for Nation Approval to do the thing. And if it's a more unorthodox thing. You have to ask GMs after. And then you have to get an EM to run it/assist if it requires that. It's jumping through a LOT of hoops to do something. If you're an antagonistic organization, you also are Destined To Fail by the end of it all. Government's can't be overthrown or even really contested. Even if you DO, the nations are so Buddy Buddy with one another now, that even Duyuei who is Constantly Manning The Wall can throw 4-8 adventurer's at the problem.

This isn't even getting started on the Player House situation, which is If You're At The Top Of The Social Pole, You Get One (Which was likely made early Korvara). If you aren't? Uhhhh. Inn rooms. No personalization. Everyone says they have a House IC, but actually you just waddle behind a house that allows waddling behind and post there in theatre of mind. It's really, really, unfortunate and bad. And I know people will bemoan Player Housing which I never felt was a problem.

But like. WE CAN'T FIND EACHOTHER HALF THE TIME ANYWAYS. People are in Rank Only areas for their nation. Or they're in 1 of 2 common areas. MAYBE 1 of 3/4 depending on how hopping Ravenswatch gets. It really isn't detracting from shit more than it already is.


I don't really wanna reply to most of this thread but I will chime in here.

Just ask.

We don't really deny people. It's not clique based. Just dm me. 

It really is that simple most of the time!

I also certainly welcome stuff like coups. We had a lot of fun with that in Gela twice now.
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RE: Korvaran Borders, stagnation, and a lack of hostilities. - by caliaca - 04-12-2025, 06:11 AM

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