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[Item] Bodyguard Nerf
#16
"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=556#p556 Wrote:Ryu-Kazuki » Mon Nov 17, 2014 6:40 pm[/url]"]
"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=555#p555 Wrote:Chaos » Mon Nov 17, 2014 7:36 pm[/url]"]
"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=529#p529 Wrote:Rendar » Mon Nov 17, 2014 3:11 pm[/url]"]Hell, even mages where it because its passive effect is so outrageous.
Why aren't mages getting penalties for casting in Heavy Armor again?

Anyways, I think the effect is fine, but I'd say to give it a penalty as a balance; for instance, give Bodyguard an additional effect that penalizes the user's damage output.

Mages can't get their spell damage bonuses while wearing heavy armor, technically that is a penalty in itself.

And no, that'd make no one wear the armor if you had penalized damage output. It'd go from pro to no fo sho.

Just going to point out that not getting your CLASS BONUS THAT YOU PAY FOR AND GET EXTRA POINTS FOR WEARING UNARMORED SHIT, which is like. +10 spell power mind you. Isn't actually penalty. You're just not getting your bonus. You're not getting a 25-40% FP cost redux on your first EVOKER spell either. You do however, now take half damage from something that does over half your current HP. Which is a lot.

I kind of liked the idea of "PLAYERS GET BAD DODGE FOR WEARING THIS" butttt you already took that anyways. Change it so that you have a 'fatigue' meter, like in DA:O. You don't have enough strength to wear this shit? Sucks for you. Your shit costs a lot more to cast. This would be offset by strength, of course. < Or if battlemages get added, their will stat or something akin to that. >

That, or just cause people who are casting in armor that weighs to much for them to have a like. 90% spell cast failure rate. That'd teach them.

In all seriousness, X number of uses before it wears out sounds nice. Or forcing them to protect allies around them for it to kick in < Wherein it gives you the PROTECT ability >
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