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Potentially Buffing "Pure" Class Setups
#4
I think it would be interesting for each class to surpass some of their limitations while being mono-classed. Some examples:

- Removal of Lantern Bearer's range damage and effect penalty.
- Increase in Hexer's status infliction chance.
- Ghost is always treated as if they've used Wraithguard while it's equipped (basically it becomes a passive).
- Reducing the momentum costs of Kensei attack skills by 1, bringing them down to 2M with a katana weapon, and making it possible for mono-classers to use the combos with other sword types by bringing them down to 3M.
- Black Knights are always treated as if they've invoked the Black Wind.
- Monk attack skill damage increased by their current Ki.
- Verglas gain both increased movement range and -1 momentum cost to move if starting on an ice sheet.
- The first Voidgate that a Void Assassin creates each round uses no momentum.

Etc.
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