04-24-2015, 08:45 PM
So. I noticed that we only have like, two types of actual usable weapon staves in the game. The Warstaff (Greatspear) and the Quarterstaff. So why not make a more unique type of staff?
I was thinking a melee/gun hybrid of a weapon known as a shotstaff. Simply put, when within one range, it'd preform a melee attack for blunt damage, and it would function like a regular gun otherwise. The benefits of this would be that Priests could have more of a say damage wise without having to consume all that FP for using Holy Spark repeatedly or whatever else they choose to use. Anyhow. That's my suggestion.
Shotstaves.
Within one range, melee damage, else it functions like a gun.
Four Star+Rarity.
Base Damage should be relatively weak. Such as 7 - 10.
Base Crit should be 0%
Base Accuracy should be 80%
Base weight should be that of a metallic staff, basically so around 8 - 11.
I don't think i'm forgetting anything.
I was thinking a melee/gun hybrid of a weapon known as a shotstaff. Simply put, when within one range, it'd preform a melee attack for blunt damage, and it would function like a regular gun otherwise. The benefits of this would be that Priests could have more of a say damage wise without having to consume all that FP for using Holy Spark repeatedly or whatever else they choose to use. Anyhow. That's my suggestion.
Shotstaves.
Within one range, melee damage, else it functions like a gun.
Four Star+Rarity.
Base Damage should be relatively weak. Such as 7 - 10.
Base Crit should be 0%
Base Accuracy should be 80%
Base weight should be that of a metallic staff, basically so around 8 - 11.
I don't think i'm forgetting anything.