06-11-2015, 02:05 AM
[strike]Armor-class restrictions are nothing new to SL2. I'd say making it work at lower efficiency for non-heavy armor is a fine move.[/strike]
Reading back over the thread, I realize it got derailed somehow. It's not really about Negation being too widespread, it's about Negation being too strong for what it does.
Now that Defense gives Critical Evade, I could get behind Negation's effectiveness being reduced. Instead of how things were, where non-BKs got the crit-shaft and BKs somewhat evaded it, non-BKs can somewhat evade it, and BKs can be somewhat but not totally immune.
Reading back over the thread, I realize it got derailed somehow. It's not really about Negation being too widespread, it's about Negation being too strong for what it does.
Now that Defense gives Critical Evade, I could get behind Negation's effectiveness being reduced. Instead of how things were, where non-BKs got the crit-shaft and BKs somewhat evaded it, non-BKs can somewhat evade it, and BKs can be somewhat but not totally immune.