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Demon Hunter
#6
If you really need extra skill slots, the Specialization trait exists. For the first time ever, it doesn't look so pointlessly useless.

That said, I do feel Matador is quite underwhelming due to the slow generation of rage. Sure, it looks amazing on paper until you realize that by the time you can do much with it, you're already dead (unless you pair it with another class that has healing.) You need to stay in Matador stance to build rage, which means you're not capitalizing on what the other stances have to offer (You need to leave a little momentum to change back to Matador, even with gradient Blur) and all that.

DH definitely doesn't need any buffs, though. And ND definitely needs some kind of rebalance to make it not suck on multishot guns while not being ridiculously OP with jackhammers/ potentially shotguns. I'm just pointing out that unless I'm using matador to supplement some tank build, I'm liable to leave it completely untouched simply due to it's slow rage generation.
*loud burp*
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