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[Discussion] Idea: Class Synergy
#3
While I understand what you mean, it's also worth noting that new skills added that aren't of obvious direct benefit to a monoclass tend to be poorly recieved. Elemental Overtime comes to mind; while clearly meant more to encourage more diverse, hybrid styles, possibly alongside Bonder, to say that at least a small handful of people "flipped out" about how "useless" it is miiiiiight be a bit of an understatement.
*loud burp*
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