Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Martial Artist] Quaking Heaven Kick
#1
It's quite honestly, broken. It's not only a distance closer, but most PVP fights start with you being within range of someone with Shukuchi being able to use that, then QUAKING HEAVEN KICKING your face in. Followed up by quite literally anything else, and you're already down a substantial < usually > chunk of your health, and knocked down.

This needs to be changed. It needs to either take up 6M, or it needs to not knock people down 95% of the time. Hell, even just having it deal Earth Damage and knocking your opponent/other enemies nearby away would work. Or drawing nearby enemies in. Idk. Suggest possible ways to fix this crap.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord