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Summoner Problems
#18
I feel like something should be done so Youkai Skills don't solely scale on Elemental ATK. That way we don't have this issue with Summoners that can invest heavily into defensive stats yet still deal high damage.

How about instead of using the post's idea for Scaled Weapon Power, we instead make it a % of specific stats varying on the Skill and the Youkai that would be using it.

For example, let's take something like Byakko's Thunder Claw. Perhaps instead of 340% Lightning ATK @ Level 60, it would scale by 150% of the user's STR (which works well for Byakko since he already has a lot of STR) plus 100% + 2% per Byakko's Level Lightning ATK. (220% Lightning ATK @ 60)

The amount of Elemental ATK Scaling would ideally also vary based on what kind of other benefits the skill has. Byakko's Thunder Claw would have high Lightning ATK scaling due to it only dealing damage and having short range compared to other Youkai skills, while say Seiryuu's Hunter Wind would have comparably less Wind ATK scaling due to it applying a hefty damage increase debuff.

I'd also like a damage nerf (say 15% less) specifically for summoners using Youkai skills directly to make up for the fact that they can build stats and Elemental ATK far better than Youkai can.
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