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Beaten down, and can't get up again.
#49
"Fern" Wrote:Alright, well, there's a few things I'd like to give my own input on.

Quote:Impossible to do. You are either tanking/healing or Damage/healing. There's not enough stat points to go around for all of it.

Long post warning.

It is very much possible to build for large amount of tanking and good healing while packing quite the punch with damage. Because healing spells such as Graft, Phoenix, Healing Discharge (and maybe a few others I might be forgetting) not only go off Light ATK, but they also account for Scaled Weapon Attack.

You just need a casting tool that you can stack Scaled Weapon Attack with that also happens to tie in with your defensive stats. For example, the fan tomes.

[Image: RD3B1pA.png]

They come in several flavors. STR/WIL/CEL, WIL/CEL/LUC, WIL/SKI/DEF and finally... WIL/DEF/LUC. All of them at 50%, giving a grand total of 150% scaling.

And what happens when you build for the (very much common) fan tomes, or anything that you can stack Scaled Weapon Attack with that works for a casting tool?

You get stuff like this, and I figured it out just by running damage tests on myself:

[Image: dDNTEzQ.png]

[Image: 8jWMhOT.png]

In the second screenshot is a Graft followed up by a Phoenix. Assuming I had access to Healing Discharge, I could very much easily pop another 200+ HP heal. The target enemy for Focused Beam has One-on-One (10% DR) and Unarmored Evasion (30% DR) as well as 17 RES.

And I definitely have tanky stats.

[Image: nHk5xZ0.png]
[Image: 9jC1ocC.png]
[Image: rih68px.png]

I don't have any FAI investment. That FAI is a result of stat mods from Hikari's Blessing, Well Fed and stamps. In fact, this character wasn't meant to be a healer- it so happens that it's capable of healing a good amount through SWA alone. Status Resist isn't much of an issue because if I get pulled into Strangling Etacof, I can weapon-swap to a Screaming Tome and use Screamer. Poison isn't a threat, because I'm a Dullahan in this case.

What would happen if I decided to be a more optimal race for healing and concentrate on that a little bit more instead?

I present you a generic metafied Elf doomwall with LB/Priest Destiny Curate:

[Image: pJX09ze.png]

Accounting for...

Aegis from Curate.
Lantern Bearer's +6 RES.
Priest's +5 WIL/FAI from Staves, and +6 FAI innate.
Hikari's Blessing.
Well Fed LV2 from Fugu Katsu, which is +2 all stats.
+2 DEF from Geojewel Bloody Palms (for LV12 Hunted)
+2 WIL/RES from High Mage's Cape.

And finally, a Rebelling Chorus with Pristine Pages (+2 Power).

The rest of equipment is very much optional, you could include a Paper Charm to have your Status Resist amount up to 188 (with Anti-Status trait) or you could swap the Bloody Palms for a Beldam Aegis (30% lightning resistance and +2 DEF).

Skill Slots are not a catastrophic issue here. You get +5 from Spellbook, and +5 from Destiny.

Having good healing while having good damage, and having good tank is very much easy in the current state of the game - and that's part of the reason why Badly Beaten should reduce healing effectiveness, even if it's by 25%. The example I had provided was an Elf, but even then, there's other races that may prove be even better (such as Glykin).

Sounds like this is more of a problem that Healing is based off of SWA when it's not even listed, https://gyazo.com/6403e73808ca1302a3c03cd57486aa86

the 150% Fans are far too powerful, and Priest getting too many extra stats then badly beaten getting a nerf since this would weaken other more RP-centric healing builds while making this one stronger.

Also, for clarification, I haven't used that "meta" build since I want to RP being a monk-like healer and these are my stats without having priest as my class.

https://gyazo.com/b07483f96a72754a0e78f9fedc4b5a3c
See how that's far more modest?
[Image: 2q2h99x.jpg]


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