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Trait Rework
#91
As they stand, the Stat Traits aren't worth keeping. It would be worth keeping the History traits, and a decent amount of the existing, non-Stat Traits, but Stat Traits leaving means that everyone takes the blow, rather than some few.

If I were to have any traits that influenced stats, it would be History traits, and maybe Traits that jumped up one stat but dropped another stat in return. (Pre-determined sets, of course, so people can't just +VIT, -STR for their tank build)
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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