Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Summoner Tweaks
#21
"[url=http://www.neus-projects.net/viewtopic.php?p=4419#p4419 Wrote:Trexmaster » Fri Feb 06, 2015 3:43 pm[/url]"]Summoner as it stands isn't specialized at all.
Base Classes are foundations, not specializations. Why should Summoner be treated differently just because it has an additional factor that it revolves around? If this was Grand Summoner we were talking about, then sure, I would say that it needs this kind of adjustment. But it isn't; there is no real reason as to why this kind of railroading should exist on something that would basically be in an introductory course; why should they be forced to go into specialization when they're just trying to learn the basics to begin with?
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord