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Projectile skills
#6
I do not believe that the current mindset of

"Why would I build dodge or Hit chance, if I can just build alot of SWA and ALWAYS hit anyway and deal more damage (even through evasion) while being more tanky still!"

Is any better. All this does is encourage zero brain strategy and cookie-cutter builds. even games like DnD don't do that, because its broken.(with rare exceptions)

while I am indifferent towards projectile skills being dodgeable or not, the damage in this game is by a good portion overscaled. Magic is on a rise for a reason...And the new vulcano enchant is flat broken.
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Messages In This Thread
Projectile skills - by Lolzytripd - 11-19-2020, 01:59 AM
RE: Projectile skills - by Snake - 11-19-2020, 12:39 PM
RE: Projectile skills - by Perdition - 11-19-2020, 01:54 PM
RE: Projectile skills - by Shujin - 11-19-2020, 05:18 PM
RE: Projectile skills - by Perdition - 11-19-2020, 07:20 PM
RE: Projectile skills - by Shujin - 11-19-2020, 08:00 PM
RE: Projectile skills - by Perdition - 11-19-2020, 10:26 PM
RE: Projectile skills - by Lolzytripd - 11-20-2020, 05:26 AM
RE: Projectile skills - by Perdition - 11-20-2020, 01:40 PM
RE: Projectile skills - by Snake - 11-21-2020, 12:02 PM

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