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Can rescue have any sort of consistency with where it rescues a target to? If you're rescuing 1 person, it can be any square around you. With two it's just as bad.
I'd like to be able to select what squares they pop into.
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Probably because of stuff like "rescuing" your allies onto the one tile beside you that's affected by Sear/Ice/an enemy Sanctuary, or that's within an enemy's kill-death-range, etc.
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Exactly what Zakizo said. I'd like some form of regularity with it, or.. Preferably, the ability to choose.
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Maybe at some point, but not in the near future, sorry. I suggest not pulling them if you're near a dangerous tile, or moving first.