Posts: 653
Threads: 107
Likes Received: 0 in 0 posts
Likes Given: 1
Joined: Jun 2015
Currently, if the number of digits (percent sign, %, included in this) goes beyond 4 then the rest of the value is cut off (to an extent). Refer to
"Status Resist" in
Example 1 and
"Status Inflict" in
Example 2 for a visual example of what I mean.
Example 1:
Example 2:
Also Known As:
Exxy Izzy
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
What stats does it occur with of that list and does it ever cut off useful information (IE, not just a percentage sign)?
•
Posts: 4,562
Threads: 733
Likes Received: 892 in 469 posts
Likes Given: 1,356
Joined: Sep 2015
Just 'float' numbers in the Status Inf./Status Res.
It happens because of the diminishing gains math pushing the % away. Example: (Supposed diminished Scaled WIL + diminished Scaled SKI = 44.4 + 62.222 = ''106,622%'')
It happens to all side-screen stats. (everything else but those are fine.)
•
Posts: 7,159
Threads: 391
Likes Received: 514 in 229 posts
Likes Given: 10
Joined: Nov 2014
•