Posts: 637
Threads: 141
Likes Received: 271 in 57 posts
Likes Given: 68
Joined: Nov 2014
I feel like Stillness, Darkness gives far too much Dark Resistance.
For instance, a Vampire with 52 Sanctity (which rounds to around 50 Scaled Sanctity for 200 Essence) has a whopping 74% Darkness Resistance without anything else factoring in.
Between items (Carapace and Demonsilk equipment, Voidwalkers, Blue Iron Shield, etc), class skills (Dark Shield, Hard Light w/ Altera, Bask in Light w/ Altera) and other such things (Stamps, Blessings, etc.) getting to 100% is a cinch for a Vampire.
I'd like to suggest that this be halved to 1% per 6 Essence. The Light Weakness would stay 1% per 6 Essence as it already is.
•
Posts: 2,164
Threads: 573
Likes Received: 177 in 101 posts
Likes Given: 44
Joined: Nov 2014
1% per 3 is silly and makes vampires darkness immune. Which, while hillarious to just fuck matadors over with, is still stupid.
1% per 6 for darkness resist (or even 1% per 5) for Darkness, or just raising light weakness up so they have to actually cover their damn weakness, would be an overly welcome change to vampires.
(seriously. Nerf them. 25% healing doesn't do much when they get +12 to a ton of stats and just faceroll peepz)
•
Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
Yes, please. Make it happen.
•
Posts: 653
Threads: 107
Likes Received: 0 in 0 posts
Likes Given: 1
Joined: Jun 2015
Although I'm tempted to say Vampires need more than just a nerf to Darkness Resist, increasing the ratio to 1:5 or 1:6 (Resist per Essence) would be a nice place to start.
Edit: I'm a bit confused how it currently adds up to 74% Resist (I get 66.6--% with the current 1:3 ratio, 40% Resist in the 1:5 ratio and 33.3--% with a 1:6 ratio).
Also Known As:
Exxy Izzy
•
Posts: 1,428
Threads: 227
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Nov 2014
I'd personally much rather give them a bigger light weakness than less dark resist, but less dark resist is a step in the right direction.
*loud burp*
•
Posts: 926
Threads: 281
Likes Received: 192 in 52 posts
Likes Given: 30
Joined: Apr 2015
Making the Dark and Light Resist/Weakness identical makes sense, especially amidst all of the other bonuses Vampires get. I'm not going to lie, almost everyone seems to resist Dark by now, and it's usually unintentional. I would like to see this change.
•
Posts: 1,428
Threads: 276
Likes Received: 343 in 190 posts
Likes Given: 488
Joined: Dec 2014
I personally would aslo prefer the higher light weakness to counter that. How things currently are most vampires don´t even trigger a "Weakness!" message, thanks to San giving some light resist and the stamp +5% light res, brighter darknss.
So yeah, matching Light/dark weakness/res sounds good in my ears.
•
Posts: 4,196
Threads: 965
Likes Received: 1,386 in 541 posts
Likes Given: 490
Joined: Feb 2015
I think lowering the dark resistance is a bit more solid in my eyes but I could see it going either way.
•
Posts: 1,140
Threads: 259
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2014
The incognito race already has a huge weakness to Holy and a 75% healing reduction.
I don't think having them remain immune to dark but instead being completely obliterated by light is exactly the best way to go, not even the actual zombie enemies are like that.
And if we take GM lore into account, even zombies can overcome their light weakness.
•
Posts: 178
Threads: 15
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Aug 2016
People underestimate just how badly the healing reduction affects vampires. I don't think they need any nerfs at all.
•