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Stillness, Darkness
#21
a lot of vampires run an infliction build, they probably use hexer, if they use death knighting thats +12 san(aswell as all other stats)
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#22
But that still can't go above hardcap.
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#23
yes it can you can go over the hard cap with buffs


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#24
Achieving past hard cap is possible with buffs, several infact, 80 is only the hard cap for how much base you can get into a stat.

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#25
Damn spops thats some good buffing I'd like to throw potions at you some point
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#26
Those are outliers. Are we really balancing for outliers? I have no idea how to go about attaining quite that level of ridiculousness.
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#27
What Spoops is likely not showing you is that they are a 1 hp vampire with (likely) a few augmentations for + stats. Astral Belt for +def. D.Knight form for +10 or whatever to all stats. And also a ghost at 1 hp for +9 or whatever to a good chunk of stats.

Yes, it's doable. No, it's not super realistic. (Though, vampire w/ death knighting is VERY realistic)
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#28
"Rendar" Wrote:What Spoops is likely not showing you

Not as related to the topic but I think I am showing that, otherwise I'd omit my skill list.
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#29
You omitted your health (which is key whenever you are going to state that "muh stats opz&quotWink.

Without ghost, your stats would be a fair bit less on most of them. Still OP. Still in need of a nerf (but I think that's more that a cap just needs to be added, or DK needs nerfin)
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#30
It'd be better if we could get back to Vampire-related things for now. . . I think.

Moving the Dark Resist to Essence up to where it's 1% Dark Resist per 5-6 Essence (instead of the current 1% per 3 Essence) doesn't seem to be disputed by a decent/good majority of those who commented on the thread.

As for Vampire nerfs overall, I still think something should be done to tame the Hesitation and the Charm they can inflict via Lunatism (Lolzy and others making sufficient points as to why this is needed as well, I believe).
Also Known As:
Exxy Izzy
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