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Kingslayer is super weak, can we possibly see it's scaling increased to 100% STR instead of 75% STR to compete with a bunch of the new ten stars?
Also it's supposed to be like a normal longsword until you face a 'king', and then it becomes a very powerful sword, I think it deserves a normalized 100% STR scaling to it at least to make it good again.
Its actually just a joke right now and I'm sad to see it in that position.
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It's weaker than a basic longsword even with the effect, so yes please.
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Throwing my approval in as well. I've never dropped a weapon so fast. And I've used all the dumbest builds to experiment with stuff.
*loud burp*
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*Best basic hit sound effect. ("Hoo pshu!"
*Best theme for a 10* sword.
*Best icon for a sword.
>Defeated by the simplest Rebellion Longsword in scaling and raw power.
Yeeeeah, this truly needs a tune up. Kingslayer's blade is WAY too dull.
Kingslayer is supposed to be 'THE' Sword, with the role to punish other 10* users for trying to best it with their puny effects, and bosses who dare to defy it! But the rather goop-worth scaling doesn't help at all to make it any viable to any build. A STR dump guy would make better use of a rebellion rather than Kingslayer, currently.
100% might be a good start, so I agree with Spooks. It's a quite rare 10* boss drop too, let's add that to the reasons why it should be better-fied.
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I increased it to 90%. I don't want to go for full 100% right off the bat because the increase applies after damage is calculated, so it's fairly significant already. If it gets any more scaling it will in the form of a secondary stat.
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Thank you, I'll look into how it holds up after the update and update with how it fairs against stuff like Winged Spear and the such.
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