04-14-2017, 12:34 AM
Can there be a way to block range, similar to how dense tiles block and prevent movement, for custom battlefields? This would be useful for making maps that take place in hallways.
Custom Battlefield Features
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04-14-2017, 12:34 AM
Can there be a way to block range, similar to how dense tiles block and prevent movement, for custom battlefields? This would be useful for making maps that take place in hallways.
04-14-2017, 12:44 AM
Line of sight rule for attacking, no attacking through opaque/dense tiles?
04-14-2017, 12:54 AM
Not exactly. Some dense tiles (bottomless-ish pits, water) should not block range.
04-14-2017, 01:10 AM
I've suggested this for like.. 8+ months now. Possibly even longer, at this point.
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