04-14-2017, 12:34 AM
Can there be a way to block range, similar to how dense tiles block and prevent movement, for custom battlefields? This would be useful for making maps that take place in hallways.
![[Image: 7y3oPuY.png]](https://i.imgur.com/7y3oPuY.png)
Custom Battlefield Features
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04-14-2017, 12:34 AM
Can there be a way to block range, similar to how dense tiles block and prevent movement, for custom battlefields? This would be useful for making maps that take place in hallways.
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04-14-2017, 12:44 AM
Line of sight rule for attacking, no attacking through opaque/dense tiles?
04-14-2017, 12:54 AM
Not exactly. Some dense tiles (bottomless-ish pits, water) should not block range.
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04-14-2017, 01:10 AM
I've suggested this for like.. 8+ months now. Possibly even longer, at this point.
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