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STATUS EFFECTS
#31
WIL/2+SKI+LUC vs RES+LUC seems like it'd work better than it is now, getting rid of the " I have 250% chance to status ya! " that happens now.
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#32
Everybody happy medium! (But no, I'm completely okay with WIL/2+SKI+LUC).
Quote:OOC Devourer Of Souls: I did literally nothing and have never played YGO in my life.
OOC Black Chaos X: OOC Devourer Of Souls: no one activated zera ritual
OOC Blissey: HHHAHAHAAA
OOC Devourer Of Souls: That's fake.

Tengen Toppa [Image: 2zolp55.jpg] !!!
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#33
When is this going to be implemented?
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#34
how does this affect non mage abilities that inflict statuses, like snake shot, warning shot, magic gunner which requires hitting, ghosts requiring claret call to fear and silence, blackbolt consuming void energy to inflict statuses
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#35
Well, if you read the skills it'd tell you.
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#36
"[url=http://www.neus-projects.net/viewtopic.php?p=3900#p3900 Wrote:Lolzytripd » Fri Jan 23, 2015 9:05 am[/url]"]how does this affect non mage abilities that inflict statuses, like snake shot, warning shot, magic gunner which requires hitting, ghosts requiring claret call to fear and silence, blackbolt consuming void energy to inflict statuses
If you don't see the words "may," "might," "a chance to," or anything to that effect, then the skill is not going to be using a status infliction formula. When reading skill descriptions it's best to be as literal as possible.
[Image: jzdlBPn.png]
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#37
I'm sorry I had just woke up nd had forgotten that some spells mentioned they were chance based.
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#38
"[url=http://www.neus-projects.net/viewtopic.php?p=3898#p3898 Wrote:Rendar » Fri Jan 23, 2015 4:40 am[/url]"]When is this going to be implemented?

The upcoming update.
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