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Restrain and Corpse Hands
#1
Right now, Corpse hands are just annoying monsters that you need to get rid of at the end of battles. Can they get a skill in their later levels that lets them use their basic attack when using restrain?
[Image: 7y3oPuY.png]
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#2
They do basic attacks already. However you rarely get to see it because they only typically attack when you're weak and when you least expect it.
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#3
They only typically attack whenever they've run out of FP from restraining and fucking up your item belt.
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#4
I think both Restrain and Pilfer last two turns, so really they should be changed to

Restrain/Pilfer->Attack->Restrain/Attack->Repeat

Or something like that.
Quote:OOC Devourer Of Souls: She left me for WoW?! THIS IS BULLSHIT

Quote:Underwhelmed green-haired girl shouts "BITING EACH OTHER IS NOT A LIZARD SEX THING."
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#5
I already know they attack after they're out of FP. Mivereous's suggestion is good too, but then you could move/use items once in a while, which would decrease their lethality.
[Image: 7y3oPuY.png]
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#6
Sounds like a good idea to me. I mean, their attack's already a crushing grip right? Maybe just give them a trait for later levels that makes restraining a free action, or one that automatically deals STR-based damage on you when a round ends with you in their (very powerful, apparently) grip. Leaning more towards the latter, personally.
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