09-03-2022, 07:58 PM
I think the nighthunt bow needs a buff. Seems bad.
Reasons I think its bad:
1: Scaling.
Str is fine on a bow. But Res scaling? That's pretty bad, for a bow that's designed to help dodging.
2: Stats
Just generally lackluster stats. 8 Base power, 80 base accuracy, 0 base critical. 3 base range.
3: Effect. The effect is only -5 skill on hit for two turns. Which, in today's world with most everyone overcapping skill, only equates to probably around -5 to -8 hit on the target. Other weapons can do much more than that. Heck, moonblade gives +5 to +10 hit when it attacks!
I'd love to see the weapon buffed, the scaling changed, and/or the effect made a little less terrible. I think -10 hit would be fine. Or maybe it upgrades fear status to something else, or like, only does the -10 hit when someone is feared on hit.
Reasons I think its bad:
1: Scaling.
Str is fine on a bow. But Res scaling? That's pretty bad, for a bow that's designed to help dodging.
2: Stats
Just generally lackluster stats. 8 Base power, 80 base accuracy, 0 base critical. 3 base range.
3: Effect. The effect is only -5 skill on hit for two turns. Which, in today's world with most everyone overcapping skill, only equates to probably around -5 to -8 hit on the target. Other weapons can do much more than that. Heck, moonblade gives +5 to +10 hit when it attacks!
I'd love to see the weapon buffed, the scaling changed, and/or the effect made a little less terrible. I think -10 hit would be fine. Or maybe it upgrades fear status to something else, or like, only does the -10 hit when someone is feared on hit.