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Free Skills
#1
I've had a bit of a kick on Free Skills existing. And then I went looking through all the classes for things that are, quite literally, "I need to have this" or more specifically, "I need this for my class to function.". This also includes some instances like Priest's Blackened Faith (which is a style change for the class)


Free skills

Magic Gunner
- Arcane Gun
- Safety

Arbalest
- Special Armament

Ranger
- Annorum

Aquamancer
- Aquae Crest
- Servant of a Dark Authority

Lantern Bearer
- Eternal Flame
- Gentle Embers

Priest
- Blackened Faith

Firebird
- Magical Feathers

Ghost
- Claret Call

Kensei
- Sakki
- Touki
- Kenki

Runemage
- Designia: Alpha
- Salvage Rune
- Arcanum: Rune

Boxer
- Schwarz Sturm

Monk
- Spirituality
- Suppress Ki

Verglas
- Chimera Style
- Bear's Might
- Fox's Cunning
- Hare's Agility

Engineer
- Reuse and Recycle
- Technological Marvel

Spellthief
- Versatile

Void Assassin
- Voidveil (Genuinely. It should just be baseline added, rank 5.)
- Maybe Radiation as well.

Demon Hunter
- Reaver Stance
- Cobra Stance
- Desperado Stance
- Matador Stance
- Gradient Blur

Solblader
- Sol charge really should just be a free skill, and one that doesnt COST a skill slot.

Bonder
- Contract Uno
- Contract Tres
[-] The following 1 user Likes Rendar's post:
  • MothEnthusiast
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#2
You could sort of argue it'd be Rising Game for Ghost
066: Birth of the Robot Emperor
[-] The following 1 user Likes Ray2064's post:
  • Sawrock
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#3
As someone who passionately dislikes the skill slot system, I'm all down for this. Plus the obvious benefit of 'hey yeah this class has 2-4 things I need that all take slots but do nothing/little on their own' problem a few mentions have.
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#4
Free skills are supposed to be for multi-choice things, and shouldn't be a thing that applies to innates because innates cannot be equipped anyway. I think we should instead look at sp crunches and the removal of skill pool slots
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