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mutato potato
#1
Can we remove the -5 hit on mutation? Losing the enchant slot already feels like a cost enough to switch weapon types.

If it absolutely needs a downside, it can increase BW or lose power instead.
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#2
i personally would consider losing power to be worse than losing hit. then again I rarely build more than 200 hit anyways.
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#3
I don't think Mutation needs a downside, it already increases weight which is a slight downside, but Mundane has it figured out in my opinion, the cost of your enchantment slot IS a downside.
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#4
It certainly doesn't need the downside, losing out on an enchant slot is a big downside
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#5
Ditto. +1. It's just really unnecessary and hurts people who want to use something already niche. Losing Reaper/Fated/Divine/etc. is awful.
I forgot my last account's password. Oops.
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#6
If you want to give it a solid drawback while giving them the vibe of being unwieldy, just make it so it doesn't get bonus momentum on critical hits.
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#7
That's... Even worse
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